icaros_screenshot_logo This version introduces all the enhancements that v2.0.2 should have added some days ago, but unluckily didn’t. Once again, system files have been brought to Jan 6 nightly build , including changes to workbench themeing system and locale library.

Icaros Desktop 2.0.3 is available in all usual flavours: the whole Live! and Light ISO versions (for new installations) and as update package for pre-existing installations of Icaros Desktop 2.0.1 or 2.0.2. To install it on Icaros Desktop 2.0, you will need to correctly update to v2.0.1 first (using LiveUpdater v1.8a).

Link: Icaros website

Category: Link Amiga, News
fs-uae This new stable version 2.4.3 fixes a bug which occured with the Nvidia-driver under Linux. All other platforms as well as the latest developer versions are not affected.

FS-UAE is an Amiga emulator based on WinUAE “includes an easy-to-use graphical configuration program which allows you to enjoy FS-UAE and Amiga emulation without writing configuration files.”

Source: amiga-news.de
Link: FS-UAE

Category: Link Amiga
a3_poster_rocket-smash-exJames Monkman aka Heavy Stylus from RGCD website has given us exclusive heads up on two awesome Commodore 64 titles releases. Rocket Smash EX is available to purchase now and Gravitrix has not been released yet and price has not been finalised, but should be similar-ish pricing to Rocket Smash.

Both will be available initially on cartridge then on disk once the Psytronik Store reopens.
Rocket Smash is priced at £30 for the DX version, and £25 for the standard version. Standard comes in a cardboard carton with Manual and one sticker, DX version comes with an A3 poster, seven stickers, manual and and a plastic case.
sticker_Large_PW02Gravitrix is a puzzle game and as the name suggests it’s all about gravity!

Source: http://www.rgcd.co.uk
Purchase Rocket Smash: http://rgcd.bigcartel.com/product/rocket-smash-ex
CSDb: http://csdb.dk/release/?id=136250

RetroCollect has reported the release of a new game for the Amiga. Homebrew Commodore Amiga developer Hukka recently released a downloadable disk image of his efforts to bring the popular puzzle-em-up Solomon’s Key to the Amiga platform. The game was originally published on the Nintendo NES (known as Fire ‘n Ice in North America).

Source: RetroCollect

Category: Link Amiga, News
  • Friday 30th January 2015, 19:00 USRT: Gurt – Radio Awesome
  • Sunday 1st February 2015, 11:00 USRT: Gazoo and Phil – PMPVsTokyo
  • Saturday 7th February 2015, 19:00 USRT: SLAY Staff with ROTY Awards 2014
  • Saturday 14th February 2015, 19:00 USRT: Boz – BBB Valentine’s Massacre
Source: http://www.slayradio.org

As you may remember ‘A Visual Commpendium’ was a Kickstarter project started by Sam Dyer that was successfully funded back in May last year.

We thought it was about time we did a review about this awesome Commodore 64 book which features some of the very best times in Commodore gaming. There’s a lot of excellent Commodore 64 books out there about programming and such but this particular book celebrates the nostalgic game visuals we all remember as a child growing up. What was once ‘just a game’ back in the day has now turned into art.

One of the things I miss the most about playing Commodore 64 games these days is actually loading the game, this may sound crazy to some of you, but I really miss waiting five minutes for a game to load, and the best part during that loading time was games back then had their little quirks during loading like awesome colourful title screens, excellent loading music and sometimes even a minigame to play while the main game loads.

This is one of the things this book immediately reminded me of .. a time when gaming was fresh and fun. A Visual Commpendium is a time capsule of pure Commodore love. Whether you’re a die hard Commodore fan looking to rekindle your childhood memories or just getting into the retro gaming scene, this book caters for everyone.

I have spent the last few days glued to this book, I can’t put it down! Reminiscing great times in my childhood, Games such as Commando, Wizball and Rambo, memories literally flooding back to me every time I turn a page. If I was to sum up this book in one word, the word would be ‘Fantastic’.

Bound in a protective cover (nice touch) the front of the book shows an array of mini images of game characters, some you will instantly recognise, the cover is glossy and matt and really shows that this book is of the highest quality and print with no expense spared to make this a worthy piece to anyone’s living room table.

The first thing I did when I opened the book was smell it! Am I weird? c’mon you know you do it too right? There’s nothing like the smell of a brand new book!
Looking over the contents pages I see a huge list of classic titles, but also some unfamiliar new titles? Would you believe me if I told you that games are ‘Still‘ being created for the Commodore 64?

If you follow our website you will more than likely know about some of the new games that have been released over the past couple of years, games such as Commando Arcade, C64anabalt and Bomberland. I won’t spoil the fun if you haven’t heard of these yet, let’s just say that this book covers some of those titles too and you will be pleasantly surprised how awesome they look and play on the good old 64.

In the book a majority of the games are spread in glossy colour over two pages with a mini review about each game. Mini reviews are not specific to one reviewer either, various contributors such as Jeff Minter and Archer MacLean have a say, it’s so wonderful to see such enthusiasm towards the scene so many years later.

Each mini review contains a short write up about the game, the release date, what type of game it is and who developed and published it. This is also very handy for a bloggers quick reference on each game, for example if they are wanting to write a game review, the basic info needed is right there with a flick of a page.

Another nice touch I noticed, some pages have four games spread over two pages, I haven’t counted how many games in total are in this book yet but I can safely say that pretty much every well known release is featured.

The awesomeness doesn’t stop there either, there’s more!
Earlier I mentioned about game title loading screens, there’s plenty of those included to drool over too as well as game artwork from artists such as Jon Hare, Oliver Frey and other famous names from the Commodore scene.

Let’s take a look at the book ..
20150126_195432Front cover, can you name the games?
20150126_195710Who ya gonna call? ;)
20150126_195948One of my all time favourites, Monty on the Run.
20150126_2000541985 Arcade Smash Hit, Ghosts ‘n Goblins.

20150126_200156Artwork by the great Oliver Frey :)

20150126_200241Ocean’s Rambo First Blood Part II.
20150126_200344Title Screen Goodness!
20150126_200435uh oh .. Caught with ya pants down!20150126_200547Gorgeous quality Artwork as you can see.
20150126_200925.. and lastly, had to add this one in, Lovely ;)

Overall I recommend this book very highly, it will be definitely be taking a place proudly on my gaming shelves with the rest of my collection.
If you would like to purchase this book, you can do so by heading over to funstock.co.uk website. Not only do they sell this lovely book, they have some other wonderful gaming gadgets over there you may be interested in. I would like to personally thank Joe from Funstock Games for sending over this book for review, it has been a pleasure :)

Related Websites:
Sam Dyer: https://twitter.com/mrsidc64
Buy the book: http://www.funstock.co.uk
Publisher: http://www.bitmapbooks.co.uk
Editor: http://en.wikipedia.org/wiki/Steve_Jarratt
Affiliates: http://www.gamesyouloved.com

Review by Christina Burroughs (Kitty)

patent-troll Do you remember Jumper’n Run: Smurf Rescue that we reported here back in Jan 7th? Now, the developer known as ‘hipoonios’ over Abime Amiga Forums received a ‘cease and desist’ letter from the lawyers representing Studio Peyo, the owners of The Smurfs trademark for trademark infringement.

We cannot contest the fact that making the game using their intellectual property without permission is really a trademark infringement, but it is really surprising that a “fan-made” game for a 30-year-old platform has caught their attention, triggering legal action.

The developer posted the letter in the forum thread linked below, which demands the author to stop distributing the game, as well as to pay legal fees.

It is common for offices to monitor their clients property usage to find possible infringements, and cases like this one will probably make retro-game developers to be more cautious and think twice before using someone else’s intellectual property.

Link: Abime
Source: Amiga Gamer

Category: Link Amiga, News
Amiga_30_Year_AmstedamOn June 27th 2015 there will be a meeting in Amsterdam, the Netherlands, to celebrate 30 years of Amiga history. There will be many Amiga computers on display but also the KryoFlux team, Dave Haynie, David Pleasance, Christian Bartsch, István Fábián, Ultimate PPC team, Franck Sauer, Dan Wood and Ravi Abbott.

Website: http://fo.hn/amiga30/

WHDLoadWHDLoad offers a way to play Amiga diskette games from your hard disk. The following installers have been added until 15-01-2015. Website: http://www.whdload.de

Category: Link Amiga, News
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